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Call of Duty Extinction

RESPONSIBILITIES: Modeling / Texturing Osprey Interior

Throwback to 2014 while I still worked at the Mill.
I had the opportunity to tackle this hero assets all by myself, and I was going to give it everything I got. I really pushed myself on this project to prove to myself and my leads what I was capable of. I had a little over 2 weeks to finish model and texture the entire asset, as well as prep everything perfectly for the effects team, who was going to destroy the model.